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Requirements

 

  • Windows 8

  • Visual Studio 2012

  • Windows 8 PC:

  • Processor: 1 gigahertz (GHz) or faster with support for PAE, NX, and SSE2

  • RAM: 1 gigabyte (GB) (32-bit) or 2 GB (64-bit)

  • Hard disk space: 16 GB (32-bit) or 20 GB (64-bit)

  • Graphics card: Microsoft DirectX 9 graphics device with WDDM driver

     

Rapid2D

 

  • C++ Game Engine

  • Easy to follow Graphical User Interface

  • 2D - Great for the pick up and play market

  • Optimized for the Windows 8 Store

  • Generates a Visual Studio 2012 project and code that can be edited outside of the Graphical User Interface

  • Developers can add physics to any object from either code or the editor.

  • Collision with custom, box and circular colliders.

  • Rapid2D comes with a 3D audio engine.

  • Rapid2D has a particle engine that allows developers to easily add visually effective particle systems to their games.

  • Dynamic Particle Systems with real time warp effects

  • Auto converts images into .DDS format allowing for the best comparability which lets developers use most commonly use file formats efficiently.

  • Add animations using Sprite Sheets with one click from the editor or one line of code.

  • Offers integration with XAML and other Windows 8 advance features.

  • Multithreaded rendering to harness as much power as possible from modern CPUs